Unnecessary slopes are a waste of fuel and will slow down your train, putting you and it in danger to attack. Your big heavy freight train will not like having to climb all sorts of hills and junk to get home again. In my experience a lot of people don’t really think about the “roadbed” part of track while they just nail the stuff down, so I’m going to explain a couple of my (simple) practices here that will keep you and your trains safe and keep your tracks looking fairly legit.įlatter is better, for the most part. Okay, I’ve finally got the home base at full production for railroading and the tracks are going down. I’ve explored some of the mountains directly north of my base and scouted potential spots to (realistically and logically) run a rail line through. I’ve recently acquired a historical book all about logging railroads in my home state, and I’m sure that will be a great inspiration for some logging aesthetic around base, the work area and the rail line. I am now pushing a rail line out of my base. I’ve neglected to make any updates on progress, but I have been progressing. Metal processing and food production are up and running. It’s been a while since I’ve actually played so my start on the tech trees has been kind of clumsy. I’m now beginning the Immersive Engineering chain, and I’ve started on Traincraft with the making of its guidebook and some track. I’ve hit the bottom of a ravine right under the village and have dug up a ton of coal, iron, gold and redstone. At this point it would serve me well to be gathering sand and/or clay for building coke ovens as well as all the wood I can manage to gather. I don’t think I need to outline the beginning steps here, so I’ll update again when we actually get to the train-related fun stuff. There’s an IE house next to the TrainCraft station to make a decent home out of, and plenty of open space to start the railroad with. We’ll eventually want to build a rail line there to facilitate trade and transport, but the main focus of this is to dig into all that forested land for the lumber, and at the same time maybe tunnel the mountains for ores.įor overall construction, I’m relying on TrainCraft, Railcraft, and Immersive Engineering for its fancy appearance, although I do have other mods loaded too.įirst steps are to fortify, light and otherwise make a home of this “meh”-tier village. For the purposes of this demo, we’ll pretend the village to the north is another player. I’ll be working from the south village, circled in red, and using that as my base of operations. I will admit I relied on a pre-gen map seed for this, just so I can make sure I get all the forestry I want. (TrainCraft Forever?) I have yet to actually get my hands on that version, but I will do my best to update content here as it pertains to new tweaks and quirks of the train mods that I am aware of.Īfter doing research for an HO-scale locomotive I am custom-building, I got bit by the logging railroad bug and so I figured I should document what I can of its construction and operation. TrainCraft itself is fairly old, and at the time of this writing has finally hit version 1.7. I’d also like to state that my computer is aging, and I don’t have fancy shaders or other graphics enhancements on my game, but since this is more of a technical ‘how-to’ graphics shouldn’t matter much. I’m also not used to blogging so if this thing gets a bit clunky I apologize in advance. A great deal of the advice here should cover both (and others), but I will state that YOUR MILEAGE MAY VARY. I typically play TrainCraft in combination with RailCraft an other mods, but I have spent some time also with Rails of War. I noticed a particular lack of railroad help in the MC community I choose dwell in, and after not being turned down by others I figured I had nothing to lose by firing up this blog for the topic. I am not the most skilled or even die-hard of MineCraft players, but I know plenty about trains and train stuff.
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